Showing posts with label Final Cut Pro X. Show all posts
Showing posts with label Final Cut Pro X. Show all posts

Thursday, 26 March 2020

CCR Q4 integrated technologies

THE CIAE BLURB:
Make sure the FULL question appears at the top of each Eval post!!! Its not a bad idea to do as I do below + include all 4, to help you remember the range of Qs you'll need to address.
Creative critical reflection
On completion of the product, candidates must creatively reflect upon their work. Candidates may use any digital format, such as director commentaries, a presentation with voiceover, podcasts or screencasts. Candidates may use a different digital format to explore each of the compulsory questions. The creative critical reflection should be produced and presented individually.
Candidates must explore the following compulsory questions:
  1. How does your product use or challenge conventions and how does it represent social groups or issues?
  2. How does your product engage with audiences and how would it be distributed as a real media text?
  3. How did your production skills develop throughout this project?
  4. How did you integrate technologies – software, hardware and online – in this project?
...

DB GUIDE POSTS
I've covered this Q in this post.

I've also provided an Eval overview, including an extensive list of creative suggestions. Whatever format/s you use, provide link/embed to whatever source/s inspired your presentation style so examiners can see its not random (assume they won't be familiar with whatever show etc you're reflecting).

Soundtrack

As with many posts, gather notes/links/resources/ideas here to begin with, before tidying this up for final submission, as follows...

OVERVIEW OF HOW I/WE USED SOUND - A: FOLEY SOUND

I/we quickly realised I/we would to use some foley sound, not just rely on the diegetic sound picked up by the camera mics. Some examples of this include: [a text list is expected; an added video with before/after CLIPS would be useful]

EQUIPMENT WE USED

We gathered the non-music audio tracks using the following equipment:

...

OVERVIEW OF HOW I/WE USED SOUND - B: NON-DIEGETIC MUSIC

Obviously, non-diegetic music is vital for signifying genre and seeking to manipulate audience emotions (and steer towards the preferred reading). Below is a list of the pieces of music I/we used, with detail on the inspiration; any different/trial versions of these; how I/we recorded these (including detail of any collaborators and evidence of how I/we firmly directed the contents of any music commissioned).

[Again, do include a bulleted list, but you can incorporate all the details into a single video if you wish - otherwise use sub-headings as below]

TRACK 1: INDUSTRIAL METAL OVER OPENING SHOTS

I/we took particular inspiration from the opening scene of Bride of Chucky, which used a Rob Zombie track to great effect: you can watch it here [if NOT online then think about cutting your own video, as noted above, with a SHORT clip of this + your commentary]

I/we had a clear vision of what we wanted, based around this track, [hyperlinked] artist: track. I/we am/are quite limited in composing music, so commissioned name to record a version for me/us - below [or contained within a single video] you can see how I/we directed and controlled this creative process.


OVERVIEW OF HOW WE USED SOUND - C: AUDIO FX

I/we found the need to make considerable tweaks to the sound clips we'd gathered: raising/lowering levels, fading etc. Here's a summary of the key tools we used.

Welcome to this blog! Sources I've used...

... Including sources you’ve used, playlist of films researched. A chance to make a strong 1 st impression with the examiner. I've add...